A scene-graph Node
A unique identifier for this node
Position where the node will be first initiated
A set of Vectors defining points of control for this Node, for e.g. for a Rectangle, the four corners are its control points, transformations such as position, rotation and scale are applied to these control points
Calls all the event callbacks registered using on
Calls internal _offRender function for this node
Register an event on this Node
name of the event
callback
Calls internal _render/_offRender functions and recursively invokes render functions for all child nodes
Sets a unique color for this node on hit-maps
A Node in the scene-graph, consisting of a Transform